Uses of Class
quicktime.qd.QDPoint

Packages that use QDPoint
quicktime.qd   
quicktime.qd3d.camera   
quicktime.qd3d.math   
quicktime.std.anim   
quicktime.std.image   
quicktime.std.movies   
quicktime.std.movies.media   
quicktime.vr   
 

Uses of QDPoint in quicktime.qd
 

Methods in quicktime.qd that return QDPoint
static QDPoint QDPoint.fromArray(byte[] ptBytes, int ptType)
          Creates a QDPoint from an array of bytes that represent a FixedPoint, so the byte array must be 8bytes long at least.
static QDPoint QDPoint.fromArray(byte[] ptBytes, int ptType, int offset)
          Creates a QDPoint from an array of bytes that represent a FixedPoint, so the byte array must be 8bytes long at least.
 QDPoint QDPoint.copy()
          Returns a copy of the QDPoint with the correct return type.
 

Methods in quicktime.qd with parameters of type QDPoint
 void QDRect.add(QDPoint pt)
          Adds a QDPoint to the QDRect.
 boolean Region.pointIn(QDPoint pt)
          Checks whether the pixel below and to the right of the point is within the region.
 

Constructors in quicktime.qd with parameters of type QDPoint
QDRect(QDPoint origin)
          Constructs a QDRect with an origin specified and 0 width and height.
QDRect(QDPoint origin, QDDimension size)
          Constructs a QDRect with an origin and size specified.
 

Uses of QDPoint in quicktime.qd3d.camera
 

Methods in quicktime.qd3d.camera that return QDPoint
 QDPoint CameraViewPort.getOrigin()
          returns the origin of camera viewport
 

Methods in quicktime.qd3d.camera with parameters of type QDPoint
 void CameraViewPort.setOrigin(QDPoint origin)
          sets the camera viewport's origin
 

Constructors in quicktime.qd3d.camera with parameters of type QDPoint
CameraViewPort(QDPoint origin, float width, float height)
          Creates a CameraViewPort object containing given data.
 

Uses of QDPoint in quicktime.qd3d.math
 

Methods in quicktime.qd3d.math that return QDPoint
static QDPoint Point2D.rRatio(QDPoint p1, QDPoint p2, float r1, float r2)
          Returns the two-dimensional point that lies on the line segment between the points p1 and p2 and that is at a distance from the first point determined by the ratio r1/(r1 + r2).
static QDPoint Point2D.add(QDPoint point2D, Vector2D v)
          Returns the result of adding a two-dimensional vector to a two-dimensional point.
static QDPoint Point2D.subtract(QDPoint point2D, Vector2D v)
          Returns the result of subtracting a two-dimensional vector from a two-dimensional point.
 

Methods in quicktime.qd3d.math with parameters of type QDPoint
 void Matrix3x3.setRotateAboutPoint(QDPoint origin, float angle)
          Rotates a matrix by the specified angle around the point origin.
static Vector2D Point2D.subtract(QDPoint p1, QDPoint p2)
          Returns a two-dimensional vector that is the result of subtracting the point p2 from p1.
static float Point2D.distance(QDPoint p1, QDPoint p2)
          Returns the absolute value of the distance between points p1 and p2.
static float Point2D.distanceSquared(QDPoint p1, QDPoint p2)
          Returns the square value of the distance between points p1 and p2.
static QDPoint Point2D.rRatio(QDPoint p1, QDPoint p2, float r1, float r2)
          Returns the two-dimensional point that lies on the line segment between the points p1 and p2 and that is at a distance from the first point determined by the ratio r1/(r1 + r2).
static QDPoint Point2D.add(QDPoint point2D, Vector2D v)
          Returns the result of adding a two-dimensional vector to a two-dimensional point.
static QDPoint Point2D.subtract(QDPoint point2D, Vector2D v)
          Returns the result of subtracting a two-dimensional vector from a two-dimensional point.
 

Uses of QDPoint in quicktime.std.anim
 

Methods in quicktime.std.anim with parameters of type QDPoint
 Sprite SpriteWorld.hitTest(int flags, QDPoint loc)
          This method is used to determine if a sprite exists at a certain location.
 boolean Sprite.hitTest(int flags, QDPoint loc)
          This method tests if a point is inside a sprite.
 

Uses of QDPoint in quicktime.std.image
 

Fields in quicktime.std.image declared as QDPoint
 QDPoint PathPointInfo.point
          The QDPoint that was found at the specified index of the queried path.
 

Methods in quicktime.std.image that return QDPoint
 QDPoint GXPath.getVector(int whichPoint)
          Returns the point in the contour
 QDPoint[] GXPaths.lengthToPoint(int index, int length)
          This method is used to get the point at a specified distance along a curve.
 

Methods in quicktime.std.image with parameters of type QDPoint
 void CurvePath.insertPoint(QDPoint aPoint, int contourIndex, int pointIndex, boolean ptIsOnPath)
          This method is best for adding a single point to a path rather than large numbers of points to a path.
 void GXPath.setVector(int whichPoint, QDPoint pt)
          Sets the point in the contour at the specified index
 void VectorStream.addAtom(boolean onCurve, QDPoint[] points)
          Used to add an atom of type kCurvePathAtom to a vector data stream.
 void Matrix.transformDPoints(QDPoint dpt)
          Transforms a set of fixed points through a specified matrix.
 void Matrix.transformDPoints(QDPoint[] dpts)
          Transforms a set of fixed points through a specified matrix.
 void Matrix.transformPoints(QDPoint pt)
          transforms a set of QuickDraw points through a specified matrix.
 void Matrix.transformPoints(QDPoint[] pts)
          transforms a set of QuickDraw points through a specified matrix.
 boolean Matrix.transformDRect(QDRect r, QDPoint[] points)
          transforms the upper left and lower right points of a rectangle through a specified matrix.
 boolean Matrix.transformRect(QDRect r, QDPoint[] points)
          transforms the upper left and lower right points of a rectangle through a specified matrix.
 void GXPaths.setPathPoint(int contourIndex, int pointIndex, QDPoint thePoint, boolean ptIsOnPath)
          This method is best for adding a single point to a path rather than large numbers of points to a path.
 float GXPaths.getPathPointToLength(int startDist, int endDist, QDPoint thePoint)
          This method is used to to get the length of a path between specified starting and ending distances that is nearest a point.
 NearestPointInfo GXPaths.getNearestPathPoint(QDPoint thePoint)
          This method is used to to find the closest point on a path to a specified point.
 boolean DSequence.ptInData(EncodedImage data, QDPoint where)
          Tests to see if an image contains data at a given point.
 boolean DSequence.hitTestData(EncodedImage data, QDPoint where, int hitFlags)
          The HitTestDSequenceData function allows the calling application to perform hit testing on compressed data.
 

Constructors in quicktime.std.image with parameters of type QDPoint
Matrix(QDPoint[] source, QDPoint[] dest)
          Construct a Matrix that is a delta matrix between the two sets of 4 points.
 

Uses of QDPoint in quicktime.std.movies
 

Methods in quicktime.std.movies with parameters of type QDPoint
 boolean ActionFilter.execute(MovieController mc, int action, QDPoint point)
          This method should be overridden to handle the following actions: mcActionForceTimeTableUpdate
 void MovieController.setMovie(Movie aMovie, QDGraphics movieWindow, QDPoint location)
          This method replaces the current movie controlled by the movie controller with a new movie.
 boolean MovieController.click(QDPoint where, int modifiers)
          Your application should call the method when the user clicks in a movie controller window.
 boolean MovieController.clickAndHoldPoint(QDPoint point)
          Your application can use this method to test if point has click and hold action.
 boolean MovieController.inController(QDPoint thePt)
          This method allows your application to determine if a point is within the controller's control area.
 boolean Movie.pointInMovie(QDPoint pt)
          This method allows your application to determine whether a specified point lies in the region defined by a movie's final display boundary region after it has been clipped by the movie's display clipping region.
 void MultiMovieController.setMovie(Movie aMovie, QDGraphics movieWindow, QDPoint location)
          This method adds a movie to the movie controller.
 void MultiMovieController.addMovie(Movie aMovie, QDGraphics movieWindow, QDPoint location)
          This method adds a movie to the movie controller.
 boolean Track.pointInMovie(QDPoint pt)
          This method allows your application to determine whether a specified point lies in the region defined by a track's display boundary region after it has been clipped by the movie's final display clipping region.
 

Constructors in quicktime.std.movies with parameters of type QDPoint
MovieController(int subType, Movie theMovie, QDGraphics window, QDPoint location)
          This method constructs a MovieController object for a given subType.
MultiMovieController(int subType, Movie theMovie, QDGraphics window, QDPoint location)
          This constructor creates a MovieController object for a given subType.
TweenData(QDPoint start, QDPoint end)
          Allocates a TweenData object of type kTweenTypePoint from QDPoint start and end values
 

Uses of QDPoint in quicktime.std.movies.media
 

Methods in quicktime.std.movies.media that return QDPoint
 QDPoint SpriteMediaHandler.getSpriteImageRegistrationPoint(int imageIndex)
          Returns a propert value for the image specified by imageIndex.
 

Methods in quicktime.std.movies.media with parameters of type QDPoint
 int VisualMediaHandler.hitTestForTargetRefCon(int flags, QDPoint loc)
          You can use to hit test a flash, sprite, text and 3D track and get a refCon for a button or symbol that was hit.
 boolean VisualMediaHandler.hitTestTargetRefCon(int targetRefCon, int flags, QDPoint loc)
          You can use to hit test a flash, sprite, text and 3D track for a given button or symbol.
 void TextMediaHandler.setDropShadowOffset(QDPoint offset)
          This method allows you to specify the shadow offset for the text media.
 int SpriteMediaHandler.hitTestAllSprites(int flags, QDPoint loc)
          This method allows you to receive the index of the sprite which contains a specified point.
 boolean SpriteMediaHandler.hitTestOneSprite(int spriteID, int flags, QDPoint loc)
          Perform hit testing on the sprite specified by loc.
 

Uses of QDPoint in quicktime.vr
 

Methods in quicktime.vr that return QDPoint
 QDPoint QTVRPanoSample.getImageSize()
           
 QDPoint QTVRPanoSample.getNumFrames()
           
 QDPoint QTVRPanoSample.getHotSpotSize()
           
 QDPoint QTVRPanoSample.getHotSpotNumFrames()
           
 QDPoint QTVRCubicFace.getCenter()
          returns the center
 QDPoint QTVRLinkHotSpot.getFromViewCenter()
          returns the fromViewCenter
 QDPoint QTVRLinkHotSpot.getToViewCenter()
          returns the toViewCenter
 QDPoint QTVRObjectSample.getDefaultViewCenter()
           
 QDPoint QTVRInterceptRecord.getViewCenter()
          Returns the field of view for the kQTVRSetViewCenterSelector.
 QDPoint QTVRHotSpotInfo.getBestViewCenter()
          returns the bestViewCenter
 QDPoint QTVRInstance.getViewCenter()
          The getViewCenter method returns, in the QDPoint class, the x and y coordinates of the current view center of the QuickTimeÊVR movie specified by the QTVRInstance you call this on.
 QDPoint QTVRInstance.getViewCentre()
          kQTVRViewCenter Requires QT 5.0.1 and above
 

Methods in quicktime.vr with parameters of type QDPoint
 void QTVRPanoSample.setImageSize(QDPoint imageSize)
           
 void QTVRPanoSample.setNumFrames(QDPoint imageNumFrames)
           
 void QTVRPanoSample.setHotSpotSize(QDPoint hotSpotSize)
           
 void QTVRPanoSample.setHotSpotNumFrames(QDPoint hotSpotNumFrames)
           
 void QTVRCubicFace.setCenter(QDPoint center)
          set the center
 void QTVRLinkHotSpot.setFromViewCenter(QDPoint fromViewCenter)
          set the fromViewCenter
 void QTVRLinkHotSpot.setToViewCenter(QDPoint toViewCenter)
          set the toViewCenter
 void QTVRObjectSample.setDefaultViewCenter(QDPoint defaultViewCenter)
           
 void QTVRInterceptRecord.setViewCenter(QDPoint viewCenter)
          Sets the field of view for the kQTVRSetViewCenterSelector.
 void QTVRHotSpotInfo.setBestViewCenter(QDPoint bestViewCenter)
          set the bestViewCenter
 float QTVRInstance.ptToPanAngle(QDPoint pt)
          You can use QTVRPtToAngles to get the pan angle of a point.
 float QTVRInstance.ptToTiltAngle(QDPoint pt)
          You can use QTVRPtToAngles to get the tilt angle of a point.
 void QTVRInstance.setViewCenter(QDPoint viewCenter)
          The setViewCenter method sets the view center of the QuickTimeÊVR movie specified by the qtvr parameter to the fixed point specified by the viewCenter parameter.
 int QTVRInstance.ptToHotSpotID(QDPoint pt)
          Returns the ID of the hot spot in the QuickTimeÊVR instance that lies directly under the point specified by the pt parameter.
 void QTVRInstance.setViewCentre(int flagsIn, QDPoint center)
          kQTVRViewCenter Requires QT 5.0.1 and above