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Packages that use DynamicImage | |
quicktime.app.anim | |
quicktime.app.image | |
quicktime.app.players | |
quicktime.app.ui |
Uses of DynamicImage in quicktime.app.anim |
Classes in quicktime.app.anim that implement DynamicImage | |
class |
Compositor
The Compositor uses the SpriteWorld compositing services of the SWCompositor to composit an image out of its member objects. |
class |
SWCompositor
SWCompositor provides the capability to composit a complex image together of disparate image sources and then treat the result as a single image which is presented to the user. |
Uses of DynamicImage in quicktime.app.image |
Classes in quicktime.app.image that implement DynamicImage | |
class |
CompositableEffect
This class is used to directly add an effect to a SWCompositor. |
class |
DSequenceFromMemory
This class provides a mechanism for decompressing a sequence of images which were previously compressed using the CSequenceToMemory class. |
class |
QTEffectPresenter
The QTEffectPresenter is used to present typically a QTFilter or QTTransition as a member of a SWCompositor. |
class |
QTImageDrawer
Enables standard java drawing commands and graphics objects to have their content rendered by QuickTime within a QuickTime graphics space. |
Uses of DynamicImage in quicktime.app.players |
Classes in quicktime.app.players that implement DynamicImage | |
class |
MoviePresenter
The MoviePresenter is used to present typically a movie as a member of a SWCompositor. |
Uses of DynamicImage in quicktime.app.ui |
Classes in quicktime.app.ui that implement DynamicImage | |
class |
PressActionButton
This class represents a normal button which fires the action event when the button is pressed. |
class |
PressReleaseButton
This class represents a button which fires the action event when the button is pressed and when it is released. |
class |
QTButton
This abstarct class provides the basic functionality for a QTButton which takes care of the event handling of the button. |
class |
ReleaseButton
This class represents a normal button which fires the action event when the button is released. |
class |
UIElement
This class handles all the tasks of updating and redrawing the TwoDSprite. |
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